Shield Of Arrav

August 11, 2008

Start: By speaking to Reldo, the librarian of Varrock Castle or Charlie the Tramp, located next to the Varrock Weapon Store.
Skills: Ability to fight a level 2 or 23, depending on your selected gang.
Quests: None!
What you Need: A friend who hasn’t started the quest, 20gp.


Getting Started

Reldo the librarianBook of ArravBefore starting this quest, you are going to need a friend to help you who has not started this quest yet. Speak to Reldo, located in the Varrock Castle library, north from the entrance of the castle. Ask him for a quest. After a short conversation, he mentions about a book in the nearby shelves that may tell you about a quest. This book can be seen by a blue and white shield in the top shelf, facing away from the desk. After you have read this book, talk to Reldo and he tells you to talk to Baraek, who located outside of Varrock Castle.

Now that both of you have started the quest, decide on the gang that each of you will join. Apparently the Shield was broken in half, and each gang has 1 piece. You’ll each have to join a different gang to get both halves.

  • Phoenix Gang

Baraek can be found outside Varrock Castle in the marketplace, near the fur stall. Ask him about the gang, but before he gives out the location, he wants 20gp. After he tells you about the location of the gang, head along the south wall, walking east until you see a small building with a dungeon symbol. Entrance Climb down the ladder and talk to Straven.

Left half of the Arrav ShieldTell him that you know who they are, and that you would like to offer your services. He wants you to get an Intelligence Report from Johnny the Beard, located inside the Blue Moon Inn. After killing him, you should receive an ‘Intel report’. Bring that back to Straven and then he will allow you to be in the Phoenix Gang. He will give you a key in return, in which you have access to both the Phoenix hideout and a weapon storage place. Enter the hideout and head southwest until you see a chest. Open and search it and you will receive a left-half shield.

Phoenix CrossbowAs soon as you get the left-half shield, climb the ladder and walk over to the building east of the hideout. Open the door and climb the ladder to approach a weapon storage building. Inside there is a Weaponmaster who is Level 23 and guards the Phoenix Crossbows. Kill the Weaponmaster and take two Phoenix crossbows on the floor. Give these to your friend in the Black Arm Gang.

Note: Magic attacks do not work on the Weaponmaster.

  • Black Arm Gang

After you have spoken to Reldo, talk to Charlie the Tramp and ask about the alley behind him. He says that the Black Arm Gang can be found there, and ask if they would let you join. Talk to Katrine, who is inside the building and tell her that you’ve heard that they are the Black Arm Gang. Ask her if you can become part of the gang, and asks you to steal two Phoenix Crossbows. Make sure your friend has traded you two Phoenix Crossbows.

Right half of the Arrav ShieldGive Katrine the crossbows and she makes you part of the gang. Go upstairs and search the cupboard on the east wall for a right-half shield.

Final Steps

Once each of you have half a shield make your way to the Museum, north from Varrock East Bank. Talk to the curator. You will receive either two left half certificates, or two right half certificates. Which certificate you get depends on which gang you’re in. Find your partner, and trade them exchanging one of the certificates, so that you both have a left half, and a right half certificate. Use one half with the other to get a full Certificate, and then talk to King Roald in Varrock Castle to redeem your reward.

Congratulations! Quest Completed.

Congratulations, Shield of Arrav Quest complete!

Rewards

  • 600gp
  • 1 Quest Point


Witch’s Potion

August 11, 2008

Start: Talk to Hetty the witch in Rimmington.
Skills: None!
Quests: None!
What You Need: An Eye of Newt, a Rat’s Tail, an onion, and a piece of burnt meat.


Getting Started

HettyFirstly, visit Hetty the witch in Rimmington and tell her that you’re looking for aThat's Hetty the Witch quest. She says that she may have something for you to do, and she asks you if you want to get better at the “Dark Arts” (a.k.a. Magic). Say yes, and she tells you that she needs a potion consisting of an Eye of Newt, a Rat’s Tail, an onion, and a burnt piece of meat.

Making the Potion

All of the ingredients needed for Hetty’s potion can be found near Rimmington. You can buy an Eye of NewtEye of Newt from the Magic Emporium in Port Sarim for 3gp. Fresh onionsOnion grow in the garden just north of the town. You can find some Rats just south-east of town, which you can kill for meat to later burn on a stove. Kill a small level 1 Rat and pick up their Rat’s Tail,Rat's Tail another needed ingredient.

Note: If you’re too high of a cooking level to burn meat, there’s no need to worry! You can simply just re-cook an already-cooked meat to burn it!

After obtaining all of the required ingredients, go back to Hetty and give her all of the items. She mixes a potion in her Cauldron, which you can drink from to complete the quest.

Congratulations, Witch's Potion Quest complete!

Rewards

  • 325 Magic Experience
  • 1 Quest Point

Sheep Shearer

August 11, 2008

Getting Started

To start this quest, talk to Fred the Farmer who can be found by following theFarmer Fred northern road from Lumbridge Castle. He’s inside the small house in the Chicken Farm alongside the road. Ask him if he has a quest for you, and he says that he needs someone to shear his wooly sheep, and he asks you to bring back 20 Balls of Wool. Before you leave, grab the Shears on the table.

Shearing the Sheep

Shearing a sheep!Now leave the house, enter the pen to the east, and now use your newly-bought shears with the wooly sheep. Wooly sheep are bigger than sheep that have already been sheared. If the sheep doesn’t get away from you, you’ll get a piece of wool Wool.

Finishing the Quest

After getting 20 pieces of wool, head back to Lumbridge Castle and climb up either ladder. Upstairs is a spinning wheel, which you can spin the wool on. Just use each piece of wool with it to spin it into a ball of woolBall of wool (gives 2.5 Crafting xp).

Farmer Fred

Now go back downstairs, leave the castle and go back to Fred. Once you’ve given him all 20 balls of wool, you’re finished with the quest!

Congratulations, Sheep Shearer quest complete!

Rewards

  • 60gp
  • 150 Crafting experience
  • 1 Quest Point

Restless Ghost

May 12, 2008

WHAT YOU NEED: NOTHING

Getting Started

Father AereckFirstly, talk to Father Aereck and ask him if he has a quest for you. He can be found inside the Lumbridge church, standing around the altar. He says that he needs someone to make the ghost in the Church Graveyard go away. He mentions that his friend Father Urhney may be able to help you.

Map to Father Urhney

Amulet of GhostspeakLeave the church and follow the road north until you reach the General Store, and then head west along the dirt path until it ends. Now head southeast through the swamp, or head south along the ocean until you find a small house. Talk to Father Urhney and tell him that Father Aereck sent you. Say that a ghost is haunting the graveyard, and he gives you an Amulet of GhostSpeak so that you can talk to it.

Helping the Ghost

Go back to the church in Lumbridge and walk into the graveyard behind it. The ghost is inside the small building in the corner of the graveyard, and you may need to open and close the Coffin to get him to appear. With your new amulet on, speak to the ghost, and when he asks if you understood him, tell him that you did. He says that a Warlock has stolen his skull, and that may be why he can’t rest.

The Ghost!

SkullNow leave the graveyard and follow the road north until you reach the General Store. Head west along the same dirt path you traveled before, but this time keep to the same direction until you reach a road. Follow it south into the Wizard’s Tower, and climb down the ladder. Walk along the corridor to the door on the east side. You’ll see an altar; search this to find a Skull. A level 13 Skeleton will then jump out at you, but since you already have the skull, just run away!

Search the altar -- be careful of that skeleton!

Visit the ghost back in the Graveyard, and tell him that you’ve found his skull. He needs you to put it in his coffin, and after you do so he will be able to rest.

Quest Complete!

  • An Amulet of GhostSpeak – if you ever lose this, you can get another one from Father Urhney for free.
  • Ability to buy gravestones from Father Aerek in the Lumbridge church.
  • 1,125 Prayer Experience
  • 1 Quest Point

Imp catcher

May 12, 2008

WHAT YOU NEED: RED, WHITE, BLACK AND YELLOW BEADS(QUEST OBTAINED)

Getting to the Tower

Routes to the wizards' tower

Home Teleport and Walking: There are two methods to doing this. The first is simplest and would be best used by players who have just begun playing RuneScape as it doesn’t take you into places where you could possibly get lost. To use the first method use the Home Teleport spell. From there walk north and continue following the path until you come to a crossroads. Either read the signpost or head south to arrive in Draynor Village. Keep following the road South and you will come to a big stone bridge. Head across that and you are in the Wizards’ Tower.

The second method would be suggested to players who have explored the F2P area a bit more then people who have just started playing RuneScape. Head north once again until you come to the General Store. Walk behind it and you will see a dark brown path. Follow this through a dark looking forest filled with Goblins and the occasional Spider. Once you get to the end of the brown path you should be near the bridge to Wizards’ Tower. Just walk across like in the other method and you are there.

For Members there is also these added options of getting to the Wizards’ Tower. One of them is to use an Amulet Of Glory to teleport to Draynor Village and then head South to the Wizards Tower.

Another method is to use the Fairy Rings. With a Dramen Staff equipped use any teleport to Zanaris spell and then with the Fairy Ring behind the tower use the code “DIS”.

Getting Started

To begin the quest you need to speak to a wizard within the tower. He is located on the third Floor and there is a picture below to help you identify him from the people on the third Floor.

Wizard Mizgog

Start talking with Wizard Mizgog and ask him for a quest PLEASE and you will find out that he needs help with something. It would appear that a rival of his; Wizard Grayzag has enlisted the help of hundreds of Imps. He tells you that the Imps have stolen his four magical beads and that they are located all over the kingdom.

He would like your help in getting them back.

Acquiring the Beads

There are two ways of getting the beads you need to finish Imp Catcher. By far the easiest way is to buy them off of another player.

But if you are up for a challenge and think you have a bit of patience, try and kill the Imps to get them back. The Imps are spread all over RuneScape and you can find them nearly anywhere there is a major city or town. The most common places to find them is south of Falador, just below the wall. Around all the entrances and exits of Varrock. They are difficult to kill because the quite often teleport around and out of battle before you get a chance to deliver the final blow. If you are a higher level, this will be no problem as you can just one-hit-kill them. Another problem is that their drops aren’t always 100% beads. They will drop Bread, Ashes and Flour Pots just to name a few. Just stick at it and you will get the beads in no time at all.

Finishing the Quest

Once you have the beads head back to the Wizards’ Tower and talk to Wizard Mizgog again to give them back to him. He will mention that he needs to find out if they’re his beads and then he will place them into a device on his table. This triggers a cut-scene and ultimately the end of the quest.

Rewards

  • Amulet of accuracyAn Amulet Of Accuracy
  • 875 Magic Experience
  • 1 Quest Point

Amulet of Accuracy

As shown above one of your rewards for completing this quest is an Amulet of Accuracy. As the name suggests it is used to boost your accuracy for Ranged skills like Magic, but it can also increase your accuracy for hand-to-hand combat.


Demon Slayer

May 12, 2008

Getting Started

Quest start map

Gypsy ArisGypsy Aris

First off, visit the Gypsy in the city of Varrock.

She can be found in the tent next to the Clothing Shop (red circle on the map), and when you talk to her she wants to read your future, but you need to “cross [her] palm with silver”. In other words, just give her 1 gp. You can then choose any of the three options. Then ask her who Delrith is, and she talks of an old tale…

Dark wizards gathered in beneath Varrock to summon the Delrith, a vicious monster that they hoped would render Varrock into rubble. Luckily, Wally, the hero, came just in time.

Stone Circle
Gypsy Aris
Gypsy Aris

And our (humble) hero managed to defeat the Demon and bind him within the stone Circle that we see now below Varrock.

Wally

Ask how you can kill the demon, and she says that you need a Silverlight Sword and an incantation — be sure to write down the incantation that she gives you (it’s different for everyone)! She tells you to talk to Sir Prysin about the sword.

The Keys

Sir PrysinSir Prysin

Sir Prysin can be found in a small room on the west side of Varrock Castle (blue circle on the map). He tends to wander out of this room, however, so be warned.

At first he is surprised when you mention the Delrith.

Sir Prysin

After you explain about Gypsy Aris’ premonition, he understands the city’s plight. Unfortunately, he says that he has the Silverlight, but he needs 3 keys to open the box.

Sir Prysin

He says that Captain Rovin has a key, and tells you where he is.

Sir Prysin

Captain Rovin’s Key

Captain RovinCaptain Rovin

Climb 2 sets of stairs in the northwest corner of the castle to find him, and tell him that it’s important that you speak to him. Captain Rovin is at first mistrusting of you.

Captain Rovin

Silverlight KeyAfter a bit of arguing however, he finally gives in and lets you have the key.

Sir Prysin’s Key

Sir Prysin also said that he had a key, but dropped it down the kitchen drain.

Sir Prysin

Go back downstairs and head to the kitchen in the northeast corner of the castle. You will see a drain there.

IPB Image

You see the key, but you can’t reach it. You’re going to have to get it below, but you have to wash it down first.

I don't seem to be able to reach it

Use the bucket of waterBucket of Water you should have in your inventory with the drain just outside the kitchen door to wash the key into the Varrock Sewer. If you don’t have one, you can go up the stairs, and pick up a bucketBucket from either of the rooms, and then fill it with water from the kitchen sink.

Ok, I think I've washed the key  down into the sewer

The entrance to the sewer is just east of the castle fountain area manhole (yellow circle on the map), so climb down the manhole.

Manhole

try to find the place below(srry no pic)

Pick up the key on the ground

Silverlight KeyJust click on it and you’ll get a rusty Silverlight Key.

You pick up an old rusty key

Traiborn’s Key

wizard TraibornWizard Traiborn

The last key is with Wizard Traiborn, located on the second floor of the Wizard Tower, just south of Draynor Village.

Route to the Wizard Tower

Tell him that you need Sir Prysin’s key, and then ask him if he has any keys around. He is totally confused.

Wizard Traiborn

He finally remembers a key, but he needs 25 bones to perform a ritual to open the box that it’s in.

Wizard Traiborn
Wizard Traiborn

You can kill the wizards in the tower to collect bones, but a quicker way to obtain them would be to kill chickens. There’s a farm east of Draynor Village (blue circle on the map).

Silverlight KeyYou can give him the bones gradually. In other words, you don’t have to give all 25 bones at once. However, it quicker to do it all at once if you are killing chickens for them. When you give him all the bones, a very short mini-cut scene will ensue where he performs the ritual and a wardrobe will rise from the floor. He will take his Silverlight Key out and give it to you.

Wizard Traiborn
Traiborn hands you a key

Obtaining the Silverlight Sword

Once you have all 3 keys, go back to Sir Prysin. Another very small mini-cut scene will happen as he opens the box and gives the Silverlight IPB Image to you, and which you then brandish about for a bit.

Sir PrysinI've got all the keys
Sir Prysin hands you a very shiny sword
Sir Prysin

Hint: If you drop your Silverlight and talk to Sir Prysin, he will give you another sword. This way, you could have an extra in case you lose your sword after the quest, instead of having to buy one for 500gp later on.

Killing the Demon

Once you have all your combat equipment and food ready, head to the Stone Circle just south of Varrock. Once you get within close proximity of the circle, a big cut scene starts. You see three dark wizards and a wizard called Denath.

Dark wizards
Denalth

All the Dark Wizards begin to chant.

Dark wizards
Dark Wizards

They finally summon the supremely evil Demon.

Delrith
The wizards cast an evil spell

This might be the end for Varrock!

Delrith
Denalth

But you arrive just in time!

Delrith
Denalth

When you enter the circle, a wizard will start attacking you, so you will have to kill it and go to the Delrith. Or, you can wait until all the Dark Wizards are facing away from you and the Delrith is close to you and then run to him. With your Silverlight equipped, attack the Demon until he is in a weakened state. When he is in this state, pick the right incantation (refer to the incantation you wrote down earlier) and finish off the foul Demon.

Congratulations, quest complete

Rewards

  • You get to keep the Silverlight sword – If you ever lose it, you can buy another from Sir Prysin in Varrock Castle for 500gp
  • 3 Quest Points

Doric’s Quest

May 12, 2008

WHAT YOU NEED: 15 MINING

To start this quest, first speak to Doric, the friendly Dwarf located in a small house North of Falador. Ask him if you can use his anvils, and he says that he will let you use them if you get some things for him. He needs 6 Clay, 4 Copper ores and 2 Iron ores.

Doric

Getting the Ores

Each of the required materials that Doric needs can be mined from the Dwarven Mines, a short distance from where this quest begins. If you aren’t a high enough level to mine Iron, you can either buy the ores from the Drogo Dwarf’s Mining Shop in the mines, or trade them from other players.

The shop is to the east when you first enter the mines, and you can buy iron for around 1gp each. The shop will also sell copper in small amounts, so it’s best to mine the ores yourself. Once you’ve got all of the needed ores, just head back to Doric, give him the ores and you’re finished the quest.

Rewards

  • 180 coins
  • 1,300 Mining experience
  • You can now smith items on Doric’s anvils.
  • 1 Quest Point

Cook’s Assistant

May 12, 2008

WHAT YOU NEED: 3 COINS

To start this quest, go to Lumbridge Castle and speak with the Cook on the first floor. He says that he’s forgotten some of the ingredients for the cake that he was going to bake for the King. Tell him that you’ll help him out, and he says that he needs some milk, an egg, and some flour.

The Castle Cook

So, leave the castle and head north along the road until you reach the General Store. Buy a bucket for 2gp, and a pot for 1gp. Now we can get all of the ingredients for the cake!

Milk

milkAfter buying a bucket and pot, just walk over the bridge to the east, continuing to the Cow Pen. Once inside, use the empty bucket with a Dairy Cow to get some fresh Milk.

Eggs

eggLeave the Cow Pen and walk north along the road until you come to a small Chicken Farm. Now go inside and head to the northwest corner to find an egg respawn. Pick an egg up and leave the farm.

Flour

flourTravel south along the road from the Chicken Farm, back over the bridge and past the General Store. Walk west along the road until you come across a Wheat Field. Pick a piece of wheatwheat, leave the field and travel a short distance north to the windmill. Climb to the top of theOperate hopper controls mill, use the grain with the Hopper, and then operate the controls next to the Hopper. Now climb all the way down the ladder, and empty the Flour Bin by clicking on it.

Finishing the Quest

Now that you’ve got all of the ingredients, head back to the cook by traveling east on the road until you reach the castle. Talk to him again, give him the milk, egg and flour, and you’re finished!

Rewards

  • 300 Cooking experience
  • You can now cook on the Lumbridge Castle stove. This stove is known to burn less food than an ordinary stove, and because of the Lumbridge Castle Bank being located upstairs, makes this one of the best place to cook food in RuneScape!
  • 1 Quest Point